lazyboNES Emulator TAS Support
I have made some updates to the lazyboNES emulator which is used to run Super Mario Bros in a Linux terminal.
Some updates were made a while ago actually, in the GitHub repository, tagged as version 0.2. The main feature then was support for 8 ANSI colors, as well as various bugfixes and minor improvements that was found during play testing.
Now I present version 0.3. (An update has also been made to the GitHub repo.) The main feature is support for Tool-assisted speedruns by reading controller inputs from a FM2 file.
Some critical changes were needed in order to get this to work properly, if not the controller input would not be correctly aligned with the video frames. The first requirement was better synchronization between the CPU and the PPU (video) where the clock cycles for each needed to be more accurate and similar to a real NES. The second requirement was that the PPU needs to run a few frames by itself before the CPU is started.
Here is a screenshot of the color mode:
For a full TAS playthrough in lazyboNES check this YouTube video.