SDL-Man for SDL2
Eight years ago I released a Pac-Man clone called SDL-Man. Now someone has expressed interest and asked me to update the code to use the newer SDL2 library instead of the older SDL1 library. And so I did. The changes are mostly related to the initialization and handling of video and graphics, which has changed a lot with SDL2.
The source code is still released under GPL3 and can be found here. As before, the main SDL2 and SDL2_mixer libraries are required.